top of page

Defining a new world

for shopping locally

Trove is a tech start-up on a mission to transform how people shop locally, connecting customers to nearby grocers, farmers, and independent producers through a single app.
 

When we began, the founders had a bold idea and a clear vision, but they needed help shaping it into a tangible, testable product. The goal was to create a minimum viable product (MVP) to help them secure funding and validate their concept in the real world.

Client

Trove

Duration

4 Months

Role

Lead UX + UI Designer

trove-hero.jpg

Challenge

The project spanned three distinct service areas: customer, delivery, and supplier, each with unique user needs and technical requirements.

​

With such a wide problem space, our challenge was to identify where to focus first, balance competing priorities, and set a strong foundation for product design that could grow with the business.

Shopping-locally.jpg

Hypothesis

If I could clearly define the most pressing user and operational challenges across the ecosystem, particularly those related to supplier onboarding and order management experience, I could design a simple, scalable foundation that would accelerate Trove’s path to market and investor readiness.

Prob-Frame-03.jpg
Prob-Frame-02.jpg
Prob-Frame-01.jpg

Discovery

Trove had already conducted some early desk and primary research, so my first step was to review and synthesise their findings, filling in any gaps in understanding.
 

I then ran a Problem Framing workshop, guiding the founders through exercises to:
 

  • Prioritise their biggest challenges.

  • Define user needs across customer, delivery, and supplier groups.

  • Establish a clear and actionable problem statement to guide the next stage.
     

This helped align the team on focus areas and avoid trying to solve everything at once, a common start-up pitfall.

Define

With alignment in place, I led the team through a Design Sprint, an intensive, collaborative week designed to move from idea to validated concept quickly.
 

Over the course of the sprint, I:

​

  • Translated insights into potential solutions through sketching and ideation.

  • Built a clickable prototype to test key assumptions.

  • Conducted usability testing with five real users, gathering feedback that shaped the next iteration.


This fast, focused process gave Trove a clearer view of what worked, what didn’t, and where to invest effort next.

Trove-Mix-Panel.jpg

Develop

Using insights from the first sprint, I ran an Iteration Sprint to refine and deepen the supplier experience, focusing on how vendors set up profiles, manage stock, and process orders.
 

I mapped end-to-end user flows, created detailed information architecture, and began defining the visual language through R&D moodboards and collaborative design sessions.
 

This evolved into a component library, ensuring the design could scale efficiently as the product matured.

Trove-FlowMap.jpg
Trove-Workshop-03.jpg
Trove-Workshop-02.jpg

Deliver

By the end of the engagement, Trove had:
 

  • A fully mapped and validated supplier journey.

  • A ready-to-develop component library and design system foundations.

  • Early concepts for the customer experience side of the product.

  • A clear product roadmap for continued development and investor presentation.
     

The project gave Trove both the confidence and clarity to move forward, from big idea to actionable, testable product strategy.

Trove-Team.jpg
Trove-Mobile-Layout.jpg
Trove-Connected-Partner-Device.jpg
Trove-Promo-Brochure.jpg

Outcome + Impact

Helping Trove shape their MVP from the ground up was a reminder of how powerful structured design thinking can be in early-stage environments.

 

By applying sprint-based methods and focusing on real user validation, I helped transform raw ambition into something tangible, setting the stage for growth, investment, and impact.

Felicity Beasley.jpg
“Dominic was really engaging and knowledgable with a direct focus on identifying what our key challenges were and how to best tackle them. We left with a great prototype and more importantly the validation we needed to push us forward.”

Felicity Beasley - Trove Founder

• Product Designer • Design Manager • UX Designer

 

© Copyright 2025 by Dominic Port 

 

bottom of page